Truly, it has been a great ride to witness, and it is a great loss to lose it. It served as a meeting ground, a help platform, a playground, a private place to converse with like-minded individuals, and a staple for so many over the years. We thank everyone who participated for making the Community one of the best on the internet.
The Community has also ceased operations after 17 years of memories formed, friendships forged, relationships cemented, and connections made. Sadly, the changing nature of gaming has seen a change in focus away from cheat codes and text-based game guides, and as such has become less relevant over time. We have enjoyed serving your gaming needs over these past 22 years and thank each and every one of you for being a part of our journey. Definitely a pleasant surprise for this old-school fan.It is with a deep sense of sadness that we announce that has ceased operations as of October 17th, 2017. If you've already played through the classic 8- and 16-bit platformers of yesteryear, Pink Panther: Pinkadelic Pursuit provides more of that style of gameplay while never forgetting to keep its own personality intact. I think if you're going to add them, though, you should at least make them worthwhile or interesting (like in Gekioh Shooting King). This game was originally released as a $10 budget title, however, and budget games aren't usually known for having a plethora of extras.
The pictures don't unlock any special cheats or extra levels, they're just pictures. There are 13 pictures, all of which are pretty bland. As you progress through the game, you will collect coins which can be spent to unlock pictures in the gallery. One thing I thought was kind of lame were the extras in the game. And with only 13 levels (three of which are boss fights), the game is pretty short, but it's an absolute blast all the way through. You do get a 200-coin bonus for completing a level under the par time though, so there is a bit of incentive to try. However, each level has a par time which is fairly difficult to achieve. You have unlimited lives, and you continue from the last important point in each level, so the game is rather easy to complete. It's not the most difficult game in the world. Tragically, Henry Mancini's classic Pink Panther theme is nowhere to be found, which is a bit of a bummer, but all the music that is in the game fits perfectly. The music in the game is saxophone jazz-type stuff you'd expect (nay, demand) to hear in a Pink Panther game. There are also certain places where you can disguise yourself and hide (such as pretending to be a life-saver ring on the cruise ship level). Of course, they will chase you down and try to steal it back and put it where it belongs, which often leads to some very humorous back and forth stealing matches (just like you might see in one of the actual cartoons). Other objectives require you to steal an item from someone. Sometimes you'll need to bring a bomb somewhere to clear the path, but as soon as you pick up the bomb, time starts ticking so you have to move pretty quickly or get blow'd up. Despite a lack of variety, it never gets old or feels like a chore because of how the objectives are cleverly handled. You have to go to point A to get an object to bring to point B, then go to point C and bring an object to point D, etc. Most of the levels consist of several straightforward objectives. And as for the design? The Pink Panther is a pretty hip character, and his world is far from boring. As far as the game mechanics go, there is practically nothing that should be added and almost nothing that feels out of place.
The game is a testament to tight design on both counts. They just had to play well and have an interesting aesthetic. It hearkens back to the days when video games didn't have to be groundbreakingly innovative or have revolutionary graphical effects. The beauty of the game is in its simplicity. Why not? Because we were too busy enjoying ourselves. This conversation could never happen while we were playing Pink Panther: Pinkadelic Pursuit for the Playstation (or even whilst trying to say that five times fast). Description Sometimes, when I'm sitting on the couch playing video games, I turn to whomever happens to be sitting next to me and say, "Man, remember when video games used to be fun?" Then we'll go into a discussion of of some fun games like Burning Rangers and Sonic the Hedgehog (yes, we mostly reminisce about Sega games), and then we start wondering why we're playing one that sucks.